Difference between revisions of "UsdGuide"

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* [[UsdGuide01]] - USD as a geometry cache in sops
 
* [[UsdGuide01]] - USD as a geometry cache in sops
 
* [[UsdGuide02]] - USD load and save in lops, and simple assembly/referencing
 
* [[UsdGuide02]] - USD load and save in lops, and simple assembly/referencing
* [[UsdGuide03]] - USD
+
* [[UsdGuide03]] - USD for manipulating hierarchies
 +
 
 +
Todo:
 +
 
 +
* materials
 +
* lights and cameras
 +
* choices (variants, purposes)
 +
* instancing
 +
* more on referencing
 +
* deeper interchange with sops
 +
* context options
 +
* delegates

Revision as of 05:12, 27 April 2021

My 5th attempt to write a quickstart guide. But I think this is the one.

Cmon you big baby, learn USD already.

  • UsdGuide01 - USD as a geometry cache in sops
  • UsdGuide02 - USD load and save in lops, and simple assembly/referencing
  • UsdGuide03 - USD for manipulating hierarchies

Todo:

  • materials
  • lights and cameras
  • choices (variants, purposes)
  • instancing
  • more on referencing
  • deeper interchange with sops
  • context options
  • delegates