Difference between revisions of "UsdGuide"

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My 5th attempt to write a quickstart guide. But I think this is the one.
 
My 5th attempt to write a quickstart guide. But I think this is the one.
  
Cmon you big baby, learn USD already.
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It's June 2021 and this section is full of typos, has barely any images, no hips, probably contains traces of peanuts. I'm after feedback, please get in touch if you find anything confusing/missing/incorrect!
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-matt
  
* [[UsdGuide01]] - USD as a geometry cache in sops
 
* [[UsdGuide02]] - USD load and save in lops, and simple assembly/referencing
 
* [[UsdGuide03]] - USD for manipulating hierarchies
 
  
Todo:
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=== Table of contents ===
  
* materials
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* [[UsdGuide01]] - USD as a geometry cache in sops
* lights and cameras
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* [[UsdGuide02]] - Load and save in lops, and simple assembly/referencing
* choices (variants, purposes)
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* [[UsdGuide03]] - Manipulating hierarchies
* instancing
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* [[UsdGuide04]] - Node style, lights and cameras
* more on referencing
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* [[UsdGuide05]] - Materials
* deeper interchange with sops
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* [[UsdGuide06]] - Variants
* context options
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* [[UsdGuide07]] - Instancing, lopinputprims()
* delegates
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* [[UsdGuide08]] - More on referencing
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* [[UsdGuide09]] - Layering
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* [[UsdGuide10]] - Interaction with sops
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* [[UsdGuide11]] - Layers and save paths, save styles
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* [[UsdGuide12]] - Type, kind, purpose, draw modes
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* [[UsdGuide13]] - Delegates
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* [[UsdGuide14]] - Volumes
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* [[UsdGuide15]] - Animation
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* [[UsdGuide16]] - Versioning, Asset resolvers
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* [[UsdGuide17]] - USD and sops part 2 (gotchas and pitfalls)
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* [[UsdGuide18]] - Quick QnA to expand out later

Latest revision as of 14:38, 24 April 2022

My 5th attempt to write a quickstart guide. But I think this is the one.

It's June 2021 and this section is full of typos, has barely any images, no hips, probably contains traces of peanuts. I'm after feedback, please get in touch if you find anything confusing/missing/incorrect!

-matt


Table of contents