Difference between revisions of "UsdGuide"

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(Created page with "My 5th attempt to write a quickstart guide. But I think this is the one. Cmon you big baby, learn USD already. * UsdGuide01 - Save a USD file, load a USD file.")
 
 
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My 5th attempt to write a quickstart guide. But I think this is the one.
 
My 5th attempt to write a quickstart guide. But I think this is the one.
  
Cmon you big baby, learn USD already.
+
It's June 2021 and this section is full of typos, has barely any images, no hips, probably contains traces of peanuts. I'm after feedback, please get in touch if you find anything confusing/missing/incorrect!
 +
 
 +
-matt
 +
 
 +
 
 +
=== Table of contents ===
  
* [[UsdGuide01]] - Save a USD file, load a USD file.
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* [[UsdGuide01]] - USD as a geometry cache in sops
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* [[UsdGuide02]] - Load and save in lops, and simple assembly/referencing
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* [[UsdGuide03]] - Manipulating hierarchies
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* [[UsdGuide04]] - Node style, lights and cameras
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* [[UsdGuide05]] - Materials
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* [[UsdGuide06]] - Variants
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* [[UsdGuide07]] - Instancing, lopinputprims()
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* [[UsdGuide08]] - More on referencing
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* [[UsdGuide09]] - Layering
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* [[UsdGuide10]] - Interaction with sops
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* [[UsdGuide11]] - Layers and save paths, save styles
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* [[UsdGuide12]] - Type, kind, purpose, draw modes
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* [[UsdGuide13]] - Delegates
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* [[UsdGuide14]] - Volumes
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* [[UsdGuide15]] - Animation
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* [[UsdGuide16]] - Versioning, Asset resolvers
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* [[UsdGuide17]] - USD and sops part 2 (gotchas and pitfalls)
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* [[UsdGuide18]] - Quick QnA to expand out later

Latest revision as of 14:38, 24 April 2022

My 5th attempt to write a quickstart guide. But I think this is the one.

It's June 2021 and this section is full of typos, has barely any images, no hips, probably contains traces of peanuts. I'm after feedback, please get in touch if you find anything confusing/missing/incorrect!

-matt


Table of contents