Difference between revisions of "UsdGuide"
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=== Todo === | === Todo === | ||
− | * | + | * layering |
* deeper interchange with sops | * deeper interchange with sops | ||
* kind, type, purpose, draw mode | * kind, type, purpose, draw mode |
Revision as of 04:47, 30 April 2021
My 5th attempt to write a quickstart guide. But I think this is the one.
Cmon you big baby, learn USD already.
Table of contents
- UsdGuide01 - USD as a geometry cache in sops
- UsdGuide02 - Load and save in lops, and simple assembly/referencing
- UsdGuide03 - Manipulating hierarchies
- UsdGuide04 - Node style, lights and cameras
- UsdGuide05 - Materials
- UsdGuide06 - Variants
- UsdGuide07 - Instancing, lopinputprims()
- UsdGuide08 - More on referencing
Todo
- layering
- deeper interchange with sops
- kind, type, purpose, draw mode
- delegates
- volumes
- animation (earlier? hmm)
- versioning, asset resolves and stuff
- usd directly in sops, pitfalls (eg crowds)