Difference between revisions of "UsdGuide"
From cgwiki
MattEstela (talk | contribs) (→Todo) |
MattEstela (talk | contribs) |
||
Line 6: | Line 6: | ||
* [[UsdGuide02]] - USD load and save in lops, and simple assembly/referencing | * [[UsdGuide02]] - USD load and save in lops, and simple assembly/referencing | ||
* [[UsdGuide03]] - USD for manipulating hierarchies | * [[UsdGuide03]] - USD for manipulating hierarchies | ||
+ | * [[UsdGuide04]] - USD for lights and cameras | ||
=== Todo === | === Todo === |
Revision as of 22:15, 27 April 2021
My 5th attempt to write a quickstart guide. But I think this is the one.
Cmon you big baby, learn USD already.
- UsdGuide01 - USD as a geometry cache in sops
- UsdGuide02 - USD load and save in lops, and simple assembly/referencing
- UsdGuide03 - USD for manipulating hierarchies
- UsdGuide04 - USD for lights and cameras
Todo
- materials
- choices (variants, purposes)
- instancing
- more on referencing
- deeper interchange with sops
- context options
- delegates
- volumes
- animation (earlier? hmm)
- versioning, asset resolves and stuff