Difference between revisions of "UsdGuide"

From cgwiki
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* versioning, asset resolves and stuff
 
* versioning, asset resolves and stuff
 
* usd directly in sops, pitfalls (eg crowds)
 
* usd directly in sops, pitfalls (eg crowds)
 +
* more on materials (geo subsets, multiple materials for a geo, collect node)

Revision as of 06:34, 2 May 2021

My 5th attempt to write a quickstart guide. But I think this is the one.

Cmon you big baby, learn USD already.

Table of contents

Todo

  • kind, type, purpose, draw mode
  • delegates
  • volumes
  • animation (earlier? hmm)
  • versioning, asset resolves and stuff
  • usd directly in sops, pitfalls (eg crowds)
  • more on materials (geo subsets, multiple materials for a geo, collect node)