MayaQuicktips

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Revision as of 18:17, 25 March 2014 by MattEstela (talk | contribs) (Created page with "=== Implicit underscores when renaming === When renaming things in from the outliner, or channel box, or attribute editor, just type things with spaces, maya will convert them...")
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Implicit underscores when renaming

When renaming things in from the outliner, or channel box, or attribute editor, just type things with spaces, maya will convert them to underscores for you.

Eg, type

buildings grp

and maya will name it

buildings_grp

Very handy when you name something like

master_curve_timeoffset_predynamics_post_rebuild

or similar.

Quick expressions from the attribute editor with =

If you need to drive something with time, open the attribute editor and for that value type in

=time

And an expression will be automatically created. Similarly for

=frame

or

=locator1.translateX

manipulate the graph editor with expressions

At the top of the graph editor are 2 numerical values, select a key, those readouts tell you the time and value for that key. You can use expressions here to offset or scale time and value.

Eg, if you want to move a few keys 10 frames later, select them, and in the time value type

+=10

Or to scale the values by half (using 0 as the pivot), type into the value box

  • =0.5