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I setup a Patreon page and a Paypal link, just in case you feel like buying me a coffee or beer (or both).
I setup a Patreon page and a Paypal link, just in case you feel like buying me a coffee or beer (or both).


[[Image:support.png|337px|link=Support]]
[[Image:support.png|link=https://www.tokeru.com/cgwiki/index.php?title=Support]]
 
=== New Users ===
 
If this is your first time here, head to [[HoudiniGettingStarted]].
 
If you're after something specific, use the menu's across the top of the page.


=== About CGWiki ===
=== About CGWiki ===
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Oh Hai!
Oh Hai!


I'm currently VFX Lead in residence teaching a masters degree in VFX at the [https://animallogicacademy.uts.edu.au University of Technology Sydney]. Before that I was supervising and doing VR/FX/Lighting at [https://www.animallogic.com Animal Logic] for a long time, and before ''that'' busy in the commercial scene in London for many years.
I'm currently Senior Houdini Artist at [https://twitter.com/ThisIsRYOT RYOT]. Previously I was teaching a masters degree in VFX at the [https://animallogicacademy.uts.edu.au University of Technology Sydney]. Before that I was supervising and doing VR/FX/Lighting at [https://www.animallogic.com Animal Logic] for a long time, and before ''that'' busy in the commercial scene in London for many years.
 
Over all that time I've kept notes on the CG software I've used. Rather than keep it in a paper notebook I've stored it online in a wiki, which you're looking at now.


Over all that time I've kept tips and tricks about all the CG software I've used. Rather than keep it in a paper notebook I've always kept it online in a wiki. Today the wiki is mostly Houdini notes, but there's bits of Maya, Nuke, Python, other stuff to find. While I've tried to keep it organised, the site really is a notebook, so you'll find things scribbled in the margins, sketches of ideas, shopping lists etc.
Today the wiki is mostly Houdini notes, but there's stuff about [[MayaQuicktips|Maya]], [[Nuke]], [[Python]], [[GeneralUtilties|Ffmpeg]], [[Renderman|lots]] [[UnrealEd|of]] [[CurveUnrollTutorial|other]] [[Vray|things]]. Like a real life notebook, it's a little disorganised and messy, you'll find things scribbled in the margins, sketches of ideas, shopping lists etc. '''Use the navigation menu at the top of the page to browse around.'''


It's not a manual, it's not official software documentation, quality varies depending on my stress levels at the time of writing. Hopefully most of it is interesting and/or useful.
It's not a manual, it's not official software documentation, quality varies depending on my stress levels at the time of writing. Hopefully most of it is interesting and/or useful.


I used to keep a list of changes here, but it quickly got out of date. Do you have a table of contents for your notebook? No, me neither. The menu's at the top are the best way to navigate around, also keep an eye on my twitter feed, that's usually where I post links to new things I write:
I used to keep a list of changes here on the front page, but it quickly got out of date. Do you have a table of contents for your notebook? No, me neither. The menu's at the top are the best way to navigate around, also keep an eye on my twitter feed, that's usually where I post links to new things I write:


http://www.twitter.com/thecgwiki
http://www.twitter.com/thecgwiki

Revision as of 14:28, 27 June 2022


Welcome! Use the navigation menu at the top to find the various tutorials and tips.

Support

I setup a Patreon page and a Paypal link, just in case you feel like buying me a coffee or beer (or both).

Support.png

New Users

If this is your first time here, head to HoudiniGettingStarted.

If you're after something specific, use the menu's across the top of the page.

About CGWiki

Oh Hai!

I'm currently Senior Houdini Artist at RYOT. Previously I was teaching a masters degree in VFX at the University of Technology Sydney. Before that I was supervising and doing VR/FX/Lighting at Animal Logic for a long time, and before that busy in the commercial scene in London for many years.

Over all that time I've kept notes on the CG software I've used. Rather than keep it in a paper notebook I've stored it online in a wiki, which you're looking at now.

Today the wiki is mostly Houdini notes, but there's stuff about Maya, Nuke, Python, Ffmpeg, lots of other things. Like a real life notebook, it's a little disorganised and messy, you'll find things scribbled in the margins, sketches of ideas, shopping lists etc. Use the navigation menu at the top of the page to browse around.

It's not a manual, it's not official software documentation, quality varies depending on my stress levels at the time of writing. Hopefully most of it is interesting and/or useful.

I used to keep a list of changes here on the front page, but it quickly got out of date. Do you have a table of contents for your notebook? No, me neither. The menu's at the top are the best way to navigate around, also keep an eye on my twitter feed, that's usually where I post links to new things I write:

http://www.twitter.com/thecgwiki

Hope you find the site useful!

-matt