Posts Tagged ‘coco22d’

Change Cocos2D template to portrait

Posted in code on April 17th, 2012 by admin – Be the first to comment

The template that comes with Cocos2D 0.99.5 is set in landscape mode. Sometimes you want portrait though, so I did the following and it seems to work, and reorient without fail.

In GameConfig.m

// REPLACE THIS LINE #define GAME_AUTOROTATION kGameAutorotationNone
// WITH THE FOLLOWING
#define GAME_AUTOROTATION kGameAutorotationUIViewController

In RootviewController.m in the section of

#elif GAME_AUTOROTATION == kGameAutorotationUIViewController

    // EAGLView will be rotated by the UIViewController
    //
    // Sample: Autorotate only in landscpe mode
    //
    // return YES for the supported orientations
   
    // REPLACE THIS LINE return ( UIInterfaceOrientationIsLandscape( interfaceOrientation ) );
    // WITH THE FOLLOWING
        return ( UIInterfaceOrientationIsPortrait( interfaceOrientation ) );

In your appdelegate.m class file

        [director setAnimationInterval:1.0/60];
    [director setDisplayFPS:YES];
        // ADD THE FOLLOWING LINE HERE
    [director setDeviceOrientation:kCCDeviceOrientationPortrait];